The pace becomes more exploratory you can use recon and stealth to gather info on encounters and avoid enemies or get the drop on them.” “ Redfall is an open world game, but it can be soloed with any of the heroes. “A huge emphasis for Redfall has been the solo experience, in keeping with Arkane’s passions,” explains Studio/Creative Director Harvey Smith. Allying with a handful of survivors, you’ve got to unravel the mystery behind the vampires’ appearance while also doing a bit of slaying.Ĭhoosing from four different heroes, players can go at it alone against the vampires, or team up with up to three other players. Redfall takes place in the island town of Redfall, Massachusetts, which is under siege by a legion of vampires who have blocked out the sun and cut the citizens off from the outside world. Accompanying the new Redfall trailer is a new blog post on publisher Bethesda’s website that delves into more details about the game. There will be more V Bloods with new challenges, lands to explore, and further ways to enhance your castle to express your vampiric glory.Įager to get an introduction to Arkane’s upcoming open-world FPS Redfall before it’s released next year? Arkane has you covered with the new “Welcome to Redfall” trailer. “There will be more weapons to wield, loot to plunder, and sorcery to conjure. ![]() Indeed, the team has already released a couple of new patches that allows the game to be played in offline mode, as well as introducing LAN support, and optimizing the game’s performance.Īs for what’s next in terms of content, according to Stunlock’s Marketing Director, Johan Ilves, it’s “too early to tell” when the first big V Rising content update will arrive, as the team wants to give it the time “to make sure it brings something new to the experience.” However, the team plans on making sure that the first big content update is worth the wait.Īs for the eventual Early Access exit, the devs plan to have something special for the eventual 1.0 release. We’ll have to improve on the entire journey to make sure V Rising will reach its full potential.” We’re already working on new material to inject more life into Vardoran, but improving on the game is more than just adding more content on top of what we already have. “The next step will be to analyze all the data and feedback from the first weeks of Early Access to make sure we can nail the master plan moving forward. ![]() The plan at the moment for Stunlock is to focus on bug fixes, balance changes, server optimization, and quality of life improvements for V Rising. “Opening into Early Access is the first step we’re taking on the misty road to the game’s full release.” “The release of V Rising has been met with overwhelming support, and we really can’t thank you all enough for joining us on this journey,” reads the post. The devs took the opportunity in their latest dev blog to not only thank players, but also lay out plans for the rest of the title’s Early Access stay. After reaching 500,000 units sold last week upon its release, Stunlock Studios’ V Rising has now cracked the 1 million mark in sales on Steam.
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